![]() ![]() With the RJ map team we have tried to fill in more and more of the regions. The amount of work that this takes is absolutely insane, so please respect the time/effort put into this. If you intend to use this in any mod, please give me credit, or I may just have to hunt you down. To give you an idea for where RJ was headed with this: (It will be very detailed and complicated, so I just don't have the time right now.) But you will need to do a map for each area that doesn't have one in game. Rj1_seledge - the brighter edge for the region when you select itĪt this time I'm not writing an article yet on how to code this all in. Rj1_regfill - the fill on the map when you capture the full region ![]() Rj1_regedge - the edes on the map for the region ![]() Rj1_highlight - the highlight of each region that is displayed when it is your home territory Rj1_fill - the fill on the map, when you capture the territory it is colored Rj1_edge - the edges on the map when you move your mouse over the territory Rj1_border - the lines on the map that seperate each territory The living world map is divided into 7 W3D files: To implement this you will need a lot of maps, coding skills, patience, and time but it is probably some of my best work to get this together. Well, since this year I don't have mod to release because of time I want to release something for the modders out there. ![]()
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